when using OBJ files with the morpher. Lapplication vous propose de consulter vos statistiques pendant et aprs vos sorties et vous propose chaque mois des challenges pour tester vos limites. Fixed an exception if particle system was trying to use a flow source with no frame data. If the MegaFlow Particle component is attached to a particle system you dont need to select a particle system to use, the system will use the object. Removed LateUpdate option from ou cree un code promo Mega Modify Object.
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Les taux doccupation des stations autour de vous sont visibles de manire immdiate grce lutilisation dune bulle ressemblant une icne de chargement circulaire, affichant en bleu un aperu du nombre de vlos disponibles et en gris le nombre de place. Added an Align option to Bez Patch object which will automatically position non corner control points to be aligned with the edges. This brings Unity.5 compatibility as well as various bug fixes such as fixing a problem when building for the Windows App platform, fixing a bug in he conform modifier when using the axis value, and stopping the mesh being deleted if you removed the. Fixed an issue in the Make Prefab system if a ModifyObject was attached to an object with no mesh data. Also the version of MegaShapes has been brought up to date to include all the latest bug fixes and some improvements to the editing, and finally the system is fully compatible with the upcoming release of Unity.4 Available now on our webstore. Changes since.99 Please make a backup before updating to this version as a lot of internals have been changed. Fixed Path Follow script so offset and extra rotation work correctly in all cases. Smooth value is now a slider and shows results in realtime for easier use. Fixed inspector for spline animations so buttons arent hidden. Stopped the mesh leak error when remapping the wrap mesh to object in the edit mode.
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